If at first this doesn’t seem appealing, keep reading.
After gathering lots of feedback from players we realized that a 2 hour war was making it almost impossible to ever have draws. After working with the players we decided to shorten the war instead of increasing chip HP. A full length war was 2 hours and 39 minutes before if a chip died just before the time expired. This is exhausting considering all the other things you need to do in the game.
Now that we’ve been using the 1 hour war we’ve seen the most intense PvP anywhere. Players are able to give everything in their heart and soul for an hour without having to worry about it dragging out forever in stalemates. This has also changed the chip war to have 3 outcomes again instead of always a win or loss.