Current mechanics – October 2024

This page attempts to highlight all the major settings/changes that may differ from a typical/default server:

General changes

  • Interracial UTS
  • UTS – Registration for items changed from 3 days to 30 days.
  • Snipe skill – Grants critical hit boost only – gen attack boost is client side only.
  • Ammo – All ranged ammo gives 25% bonus.
  • Scar/Stigma removal potions – Disabled.
  • PvP Points – Minimum level kill for PvP points is level 50.
  • Traps – all traps work the same way in terms of radius and set distance.
  • Chip wars – 1 hour.
  • Chaos mode disabled in Crag mine.
  • Autosell feature that you can turn on/off for all booty items only but not broken charms/gens (type .sellon .selloff in normal chat)
  • Change to elemental effects.
  • GM Vulnerability is set to -50 (to allow for elemental change)
  • HDH Rewards increased.
  • Stats command added – type .stats into chat when targeting to reveal enemy OR player stats.

Cora and Bellato

  • Level 60 Int Staff – Base damage increased from 3809 to 4055. The table below helps to show how the base damage increase effects end game gen attack. The data is based on a player using all self buffs available, AA, T5 Baals and Predators, supporter buffs, burst gens and 55% pots. As you can see the boosted +5 int staff is not far behind a +6 default int staff.
WeaponKeensTop end
Int 60 staff – Boosted624938
Int 60 staff – Default623425
Int 60 staff – Boosted522708
55 Divine Core422467
Int 60 staff – Boosted421492
Int 60 staff – Default521330

Bellato

  • MAU keys do not boom.
  • Access to 3 level 63 MAU parts at level 60 with reduced defence:
    • Catapult: Head, chest and boots
    • Goliath: Head , chest and boots .
  • MAU has elemental resist added.
  • MAU has increased net capacity to 4.
  • MAU Debuffs – Unique to server – Catas cast a debuff 50% of the time. -2.0 movement speed and -12.5% defense power for 3 seconds. Please see https://www.rfaltruism.co.uk/all/announcement/race-specials-major-update
  • Mental Assault reduces FP to 1.
  • Soul Ballad – Boosted to +1000 hp, +700 fp per 2 second tick.
  • Blood Suck increased from 1,000 to 5,000.
  • Augmenter – Unique to server – Enables MAU users to increase damage output and also needs panzer gen in bag, the table below shows the damage increase per tier, tested on an int 60 force helmet with pure AR 59 cata arms. (Since testing additional boost granted – to be tested)
TierDamage boost
T0496
T1517
T2551
T3601
T4707
T5833
T61065
  • MAU Damage received – Damage limit introduced dependant on Archon spot and MAU type(only for full level 60 parts).
MAU TypeDamage received limit
Goliath30,000
Goliath RL25,000
Goliath Consul25,000
Goliath Defence25,000
Cata40,000
Cata RL35,000
Cata Consul35,000
Cata Defence35,000

Cora

  • Paimon hold aggro.
  • AnimusMaximus effect boosted to 75% from 50%.
  • Sympathy charms available.
  • Animus – Unique to server – Animus have a 10% chance to cast a GM debuff for 30 seconds.
  • Hell Bless – Increased from -100 hp/fp/sp to -1000 hp, -250 fp and -250 sp per 2 second tick.

Accretia

  • Sniper siege kit available for flamethrowers.
  • Rage Slice – Changed from -500 hp and -200 sp to -2000 hp and -1000 sp per 2 second tick.
  • Gunner > Dementor Class – Receives both standing launcher skills as well as a firing speed boost.
  • Mercenary skill – Elemental Barrier increased to 60 (counteracting elemental changes)

Crimson Weapons Changed to level 60 from 55

  • Crimson_Hora_Sword[Rare D] [Min/Max Attack 3775/4704] [Min/Max Force Attack 1/4200] Spell chance to proc 15%
  • Crimson_Hora_Axe[Rare D] [Min/Max Attack 3632/4550] [Min/Max Force Attack 1/4200] Spell chance to proc 15%
  • Crimson_Hora_Mace[Rare D] [Min/Max Attack 3480/4550] [Min/Max Force Attack 1/4200] Spell chance to proc 5%
  • Crimson_Hora_Spear[Rare D] [Min/Max Attack 3282/5010] [Min/Max Force Attack 1/4200] Spell chance to proc 15%
  • Crimson_Hora_Hammer[Rare D] [Min/Max Attack 3891/5010] [Min/Max Force Attack 1500/4200] Spell chance to proc 15%
  • Crimson_Hora_Knife[Rare D] [Min/Max Attack 3250/3449] [Min/Max Force Attack 4200/4200] Spell chance to proc 15%
  • Crimson_Hora_Hand_Axe[Rare D] [Min/Max Attack 3798/4221] [Min/Max Force Attack 1/4200] Spell chance to proc 15%
  • Crimson_Hora_Throwing_Knife[Rare D] [Min/Max Attack 1/4703] [Min/Max Force Attack 1/4200] Spell chance to proc 15%
  • Crimson_Hora_Bow[Rare D] [Min/Max Attack 2270/4490] [Min/Max Force Attack 1/3000] Spell chance to proc 5%
  • Crimson_Hora_Fire_Arm[Rare D] [Min/Max Attack 2227/4350] [Min/Max Force Attack 1/3000] Spell chance to proc 15%
  • Crimson_Hora_Launcher[Rare D] [Min/Max Attack 3436/6091] [Min/Max Force Attack 1/3200] Spell chance to proc 5%
  • Crimson_Hora_Staff[Rare D] [Min/Max Attack 108/148] [Min/Max Force Attack 2997/4417] Spell chance to proc 11%